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Hill giants are the weakest of all the giantkin. Their bodies are very resilient, they are completely immune to poison and fight with great clubs

SkillsEdit

AbilitiesEdit

Long Reach - Unit is able to attack flying units normally.
Wall Crusher - Allows attacking and damaging was with melee attack. Summon - Unit was summoned and belongs to another world.
Mountaineer - Unit is able to move through mountains at cost of 1 Movement Point.

PerksEdit

Living - Unit is a living creature or creatures. It is healed by Positive Energy and damaged by Negative Energy.
Poison Immunity - Unit is immune to Poison.

AttacksEdit

MeleeEdit

DMG: 8-22
ACC: +16
CRIT: 20x2

Bludgeoning: 8-22