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Water Elementals are beings of pure water. They are immune to cold, but vulnerable to fire.

SkillsEdit

AbilitiesEdit

Summon - Unit was summoned and belongs to another world.

PerksEdit

Illusion Immunity - Unit is immune to illusions. It can see invisible units and illusory attacks do not ignore its armor.
Cold Immunity - Unit is immune to Cold damage.
Elemental - Unit is immune to Mind-affecting effects, Critical hits, poison and sneak attacks.
Evasion - A successful reflex saving throw that would normally prevent half damage prevents all damage instead.
Fire Vulnerability - Unit suffers 100% additional damage from all Fire attacks.

AttacksEdit

MeleeEdit

DMG: 7-27
ACC: +11
CRIT: 20x2

Bludgeoning: 2-8
Cold: 5-19