FANDOM


World events are random things that can happen from time to time. They can be positive or negative. Most of them go away after some time.

Ancient DiscoveryEdit

Type: Positive
Ancient Ruin world feature appears near affected city.

Baby BoomEdit

Type: Positive
Minimum turn: 31
Duration: 5-15 turns
Race: May affect every race other than Unhallowed
Increases population growth by flat +100

Bad MoonEdit

Type: Negative
Minimum turn: 31
Duration: 5-25 turns
???

Blood MoonEdit

Type: Negative
Minimum turn: 31
Duration: 5-25 turns
???

Blue MoonEdit

Type: Positive
Minimum turn: 31
Duration: 5-25 turns
???

BreakthroughEdit

Type: Positive
Instantly finishes current spell research.

Call to ArmsEdit

Type: Positive
Instantly finishes current unit production

Chaos MoonEdit

Type: Negative
Minimum turn: 61
Duration: 2-5 turns
???

CometEdit

Type: Negative
Minimum turn: 81
Part of population in affected coastal city dies (10-25% probably).
Destroys 1-3 buildings.
Corrupts 2-5 tiles.
All units in affected city receive 8d8 fire damage.

Dark PresenceEdit

Type: Negative
Minimum turn: 31
2-5 land tiles in affected city's range become corrupted.

Dawn of the DragonsEdit

Type: Negative
Minimum turn: 151
1-2 hostile Fire Drakes appear near affected city.

DisjunctionEdit

Type: Negative
Minimum turn: 31
Random global enchantment gets dispelled (this includes all city and unit enchantments cast from strategic map).

EarthquakeEdit

Type: Negative
Minimum turn: 81
Part of population in affected coastal city dies (10-20% probably).
Destroys 1-2 buildings.
All units in affected city receive 15d6 bludgeoning damage.

Enter the TitanEdit

Type: Negative
Minimum turn: 151
Devs suggest you should have already won by now by spawning aggressive Neutral titan near affected city.

Equinox CelebrationEdit

Type: Positive
Minimum turn: 51
Duration: 5-20 turns
Race: May affect every race other than Unhallowed
-20 unrest in all cities.

FamineEdit

Type: Negative
Minimum turn: 31
Duration: 5-15 turns
Race: May affect every race other than Unhallowed
Affected city receives -75% penalty to food production.

Fauna BloomEdit

Type: Positive
Minimum turn: 31
Animal resource appears close to affected city.

Flora BloomEdit

Type: Positive
Minimum turn: 31
Plant resource appears close to affected city.

For the Good of the EmpireEdit

Type: Positive
Minimum turn: 51
Adds 25-100 gold to your treasury.

Gaia's BlessingEdit

Type: Positive
Minimum turn: 31
Duration: 5-25 turns
???

Gaia's CurseEdit

Type: Negative
Minimum turn: 31
Duration: 5-25 turns
???

Gift of the GodsEdit

Type: Positive
Minimum turn: 81
Player receives random item.

Good MoonEdit

Type: Positive
Minimum turn: 31
Duration: 5-25 turns
???


Great InfusionEdit

Type: Positive
Minimum turn: 31
Duration: 5-15 turns
Somehow improves power of all nodes.

Gremlins at WorkEdit

Type: Negative
Minimum turn: 31
Duration: 5-25 turns
Race: May affect every race other than Unhallowed
Affected city receives -5% food production, -5% research, -5% gold, -5% production.

Harvest MoonEdit

Type: Positive
Minimum turn: 31
Duration: 5-15 turns
Race: May affect every race other than Unhallowed
Increases population growth by flat +100

Hero's AidEdit

Type: Positive
Fame required: 0-40 depending on a Hero
Opportunity to recruit hero.

HurricaneEdit

Type: Negative
Minimum turn: 81
Race: May affect every race other than Unhallowed
Army on the sea/shore tile receives 6d20 damage.

Local BanditsEdit

Type: Negative
Minimum turn: 31
Duration: 5-20 turns
Race: May affect every race other than Unhallowed
-10% Food Production and Gold

Lost SettlementEdit

Type: Positive
Minimum turn: 71
Duration: 5-20 turns
Race: May affect every race other than Unhallowed
???

Lunar EclipseEdit

Type: Negative
Minimum turn: 31
Duration: 5-25 turns
+20 unrest in all cities.

Mana ShortEdit

Type: Negative
Minimum turn: 31
Duration: 5-20 turns
???- I think nodes stop giving you power for the duration.

Mineral DiscoveryEdit

Type: Positive
Minimum turn: 31
Mineral resource appears near affected city.

Nature's RebellionEdit

Type: Negative
Minimum turn: 121
Spawns hostile army near affected city.

Nature's ResurgenceEdit

Type: Negative
Minimum turn: 31
Purifies 2-5 tiles close to affected city.

PlagueEdit

Type: Negative
Minimum turn: 81
10%-25% of population in affected city dies.

Planar ConjunctionEdit

Type: Positive
Minimum turn: 31
Duration: 5-25 turns
Temporary one way portal to other plane appears. You need to defeat its guardians to pass.

Political MarriageEdit

Type: Positive
Minimum turn: 81
Neutral city joins your empire.

RiotsEdit

Type: Negative
Minimum turn: 41
Affects a city that has unrest different than 0. Rioters destroy building.

Silver MoonEdit

Type: Positive
Minimum turn: 31
Duration: 5-20 turns
Race: May affect every race other than Unhallowed
All cities receive +25% bonus to gold production.

Solar EclipseEdit

Type: Negative
Minimum turn: 31
Duration: 5-25 turns
+50 unrest in all cities.

Solstice CelebrationEdit

Type: Positive
Minimum turn: 31
Duration: 5-25 turns
-50 unrest in all cities.

TsunamiEdit

Type: Negative
Minimum turn: 81
Part of population in affected coastal city dies (10-30% probably).
Destroys 1-2 buildings.
All units in affected city receive 6d6 bludgeoning damage.

Trade WindsEdit

Type: Positive
Minimum turn: 31
Duration: 5-25 turns
Targets all players. Effect currently unknown.

Travelling FairEdit

Type: Positive
Minimum turn: 31
Duration: 3-5 turns
Race: May affect every race other than Unhallowed
Affected city receives +25% to gold production and +25% production.

Volcanic EruptionEdit

Type: Negative
Minimum turn: 31
Tile turned into Volcano.

Wandering BardEdit

Type: Positive
One time +5-+10 boost to your fame.